/*
 SGSortingGame.h
 Date Created: April 16, 2010
 
 Author: Karol Krizka <kkrizka@gmail.com>
 
 Copyright (C) 2010 Green-Power
 
 URL: http://code.google.com/p/green-power
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation; either version 3 of the License, or
 (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with this program; if not, write to the Free Software
 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 
 $Id$
 
 */

#import <CoreData/CoreData.h>

@class PMProfile;

@class SGSortingGameLevel;
#import "SGRecyclableItem.h"

@interface SGSortingGame :  NSManagedObject  
{
}

@property (nonatomic) BOOL tutorialModeOn;
@property (nonatomic) NSUInteger score;
@property (nonatomic) NSUInteger numItemsProcessed;
@property (nonatomic) NSUInteger numItemsCorrectlySorted;
@property (nonatomic, retain) PMProfile *owner;
@property (nonatomic, retain) NSSet *levels;
@property (nonatomic, retain) NSSet *items;


/**
 * \return Overall level sorting accuracy
 */
- (float)accuracy;

/**
 * Creates a new level with a higher number than the current level
 * and saves it to |level| parameter of this object.
 *
 * If the current level is nil, create level 1.
 *
 * \return New level
 */
- (SGSortingGameLevel *)nextLevel;

/**
 * Returns a pointer to the level with the higher number in the levels set. This
 * is the latest leve in the game.
 *
 * \return Level currently being played
 */
- (SGSortingGameLevel *)lastLevel;
@end

@interface SGSortingGame (CoreDataGeneratedAccessors)
- (void)addLevelsObject:(SGSortingGameLevel *)value;
- (void)removeLevelsObject:(SGSortingGameLevel *)value;
- (void)addLevels:(NSSet *)value;
- (void)removeLevels:(NSSet *)value;

- (void)addItemsObject:(SGRecyclableItem *)value;
- (void)removeItemsObject:(SGRecyclableItem *)value;
- (void)addItems:(NSSet *)value;
- (void)removeItems:(NSSet *)value;
@end